Drop 7 / Mythic Night Shift

Drop 7 - Mythic Night Shift

Twelve mythic creatures become the rail, utility, foundry, dock, rescue, tunnel, road, depot, and recovery crews of one brutalist city after midnight.

Clock into the night shift Every tee $36.00 CAD
Designs
12
Garment
Comfort Colors 1717
Production
Printed after purchase

Municipal archive / after midnight

The city never sleeps. It changes species.

Twelve original mythological workers share one brutalist signal language, but no creature, occupation, machine, silhouette, motion, or reason to own the design repeats. Every lever, cable, valve, hook, blade, lock, and yoke is broad enough to survive the actual Black-shirt print.

Read the full campaign brief

The city clocks out. The monsters punch in.

Mythic Night Shift is a twelve-piece Brutalist Signal Screenprint campaign where impossible workers throw railway switches, climb transmission towers, forge bridge joints, rig harbors, fight fire, repair clocks, bore tunnels, control waterworks, fly locked deliveries, cut pavement, secure depots, and recover disabled transit. Raw warm bone, signal red, concrete gray, cool steel, and oxidized bronze stay fully opaque on Black, while every creature is physically engaged with the machine and job that makes the design worth wearing.

Minotaur Railmaster worn on a Black tee in the Drop 7 - Mythic Night Shift campaign Minotaur Railmaster graphic on a Black tee

Shift foreman

Minotaur Railmaster

A bull-headed foreman throws a railway switch with his whole body and sends the midnight line forward.

Take the rail line

Twelve impossible work orders

Choose your shift.

Rail, grid, foundry, harbor, fire, tower, tunnel, water, courier, road, depot, and recovery systems are each operated by the only creature built for that job.